Hvis man har brug for at føle, at man ikke er alene

Her kan alle med en lille designer i maven diskutere alt omkring brætspilsdesign.
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Stony
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Hvis man har brug for at føle, at man ikke er alene

Post by Stony »

Jeg rendte på en tråd på BGG, som jeg tænkte at andre wannabe-designere måske kunne have fornøjelse af at læse...

http://www.boardgamegeek.com/thread/532 ... pen-to-you

Det lyder bekendt.
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Stony
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Re: Hvis man har brug for at føle, at man ikke er alene

Post by Stony »

...lidt i samme boldgade... Et citat fra brettspiel.co.uk

A game is not — cannot be — merely the sum of it parts. Take a box of components, a few mechanics, a little, or a lot, of theme; add some choice, or some chance, or mix the two to your pleasing; throw in a helping of tactics, or maybe a slice of strategy. Shake, stew, blend, bake or even leave in a warm, dark place for a few hours covered with a damp tea-towel, and what have you got? Well, 9 times out of 10 — if not 99 times out of a 100 — you’ll get something that looks exactly like its constituent parts. Only more messy. Which is to say you’ve got something only a mother could love.

Ak ja...
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