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Hvis man har brug for at føle, at man ikke er alene

Posted: Thu Jun 10, 2010 4:52 pm
by Stony
Jeg rendte på en tråd på BGG, som jeg tænkte at andre wannabe-designere måske kunne have fornøjelse af at læse...

http://www.boardgamegeek.com/thread/532 ... pen-to-you

Det lyder bekendt.

Re: Hvis man har brug for at føle, at man ikke er alene

Posted: Tue Jul 20, 2010 10:13 pm
by Stony
...lidt i samme boldgade... Et citat fra brettspiel.co.uk

A game is not — cannot be — merely the sum of it parts. Take a box of components, a few mechanics, a little, or a lot, of theme; add some choice, or some chance, or mix the two to your pleasing; throw in a helping of tactics, or maybe a slice of strategy. Shake, stew, blend, bake or even leave in a warm, dark place for a few hours covered with a damp tea-towel, and what have you got? Well, 9 times out of 10 — if not 99 times out of a 100 — you’ll get something that looks exactly like its constituent parts. Only more messy. Which is to say you’ve got something only a mother could love.

Ak ja...